- All attributes are snake_case / underscored. V2.0 was mostly camelCase, but there were inconsistencies that made this confusing. We switched back to snake_case for consistency and since it’s an easier upgrade path for V1 clients.
- Tournament URL was the ID / primary key for tournaments, but this was a bad idea since it can change. We reverted to using integer IDs, but URL is still supported.
- Response formats now closely resemble response body formats. For example, if you fetch a tournament, its group stage options will be nested under “group_stage_options”, just as they are when doing a POST to create a tournament. In V2.0, these nested attributes were top level attributes, sometimes with different names.
- Added tournament attributes for “group_stage_enabled” and “group_stage_options” (several nested attributes available for the group stage).
- Added tournament state transitions for “start_group_stage”, “finalize_group_stage”, and “reset_group_stage”. Preexisting transitions were updated to handle two-stage tournaments.
- Renamed Match “winners” attribute to “winner_id” since the value is a single participant ID.
- Added tournament attributes for “station_options” (documentation coming soon for station management API endpoints)
- Updated matches PUT / score reporting to accommodate group stage matches. Aside from having a group_id, you can now interact with these matches just like you do with regular / final stage matches.
- Match ties can now be reported for round robin and swiss tournament formats using a “tie” boolean attribute on match. The “advancing” attribute should be absent or false for all participant score reports when reporting a tie.